User:Szczypak64/sandbox

PC Retro: The Game is a game produced by 3VR.inc and published by Team6 Game Studios on March 26, 2027 for Microsoft Windows, Playstation 4 and XBox One and is a compilation of as many as 5,000 PC games released in the years 1981-2006. The game is widely regarded as a gigantic insult to retro PC gaming and one of the worst, if not the worst game ever.

Why It's Not Retro, But Modern

 * 1) The mere fact that the game was developed by 3VR.inc and Team6 is a huge red flag considering both companies made some of the worst games ever.
 * 2) The game has been in development hell for 10 YEARS, and despite all this, it still looks like a total mess where many elements literally look unfinished, and the games look like beta or even alpha versions.
 * 3) When it comes to making all the games, it's immediately obvious that the developers did NOT use the source code of any of the 5,000 games. Most versions of these retro games are terrible and clearly show a lack of commitment on the part of the developers.
 * 4) * First Person Shooters:
 * 5) ** Doom, Doom II and Final Doom are probably the most infamous cases of brand rape by this game, as it tried to slightly improve the graphics and expand the game a bit, but it ended up being a completely unplayable mess full of bugs, glitches, and bizarre shooting issues, and that the armor and health deplete quickly, which causes the player to die very quickly, and confusing graphics. The same applies to all other games based on the same engine that Doom is based on, such as Heretic, Hexen or Chex Quest.
 * 6) ** Wolfenstein 3D and Super 3D Noah's Ark suffer from similar problems that doom and derivatives have, as well as additional ones such as messed up controls, randomization of looting, or the death of enemies when they shoot and not the player.
 * 7) ** Build Engine games like Duke Nukem 3D, Blood, Shadow Warrior, the Redneck Rampage series, and Witchaven literally have texture glitches, and enemies and the player can go through walls and sometimes even fly due to bugs, and suffer from almost non-existent collision detection and the rapid depreciation of life causing cheap deaths.
 * 8) ** Even worse is the situation with games released before Wolfenstein 3D, such as Hovertank 3D, where the enemies wander around and usually ignore the player altogether, and the player himself can rot anywhere for no reason.
 * 9) ** Id Tech 2 games such as Quake, Quake 2, Chasm: The Rift and Hexen 2 have even more blurry textures than the original versions and even incredibly rolled textures making the visibility much lower in all these games causing frequent cheap deaths as the player won't be able to see any demon.
 * 10) ** In most of 3D games especially games from franchises such as Unreal, Half-Life, Delta Force, Turok, Soldiers of Fortune, Tom Clancy or Star Wars, collision detection literally almost all the time hits the player very quickly contributing to deaths for a very cheap reason. The same applies to games that do not belong to any franchise or being the only 3D game of this francise, such as SiN, Shogo or Blood II: The Chosen.
 * 11) ** In the Descent games, the player is unable to control the ship normally, and the ship constantly hits the wall without being able to shoot at enemies, there are also a whole lot of bugs and glitches through which the player sometimes penetrates through walls and literally dies.
 * 12) ** In the MechWarrior games, the player moves far too slowly to the point that it takes up to an hour to complete even one level, and the collision detection literally sucks.
 * 13) ** In games with stats, such as System Shock games, these stats just don't work, so the character isn't upgraded and becomes more likely to die as the difficulty level increases.
 * 14) ** In games with an open world such as Operation Flashpoint, Halo, Serious Sam or Far Cry, the visibility is very poor and, in addition, the optimization is almost all over the place, which makes the game even drop to 10FPS. The same goes for Return to the Castle Wolfenstein.
 * 15) ** The Thief games are arguably the most unplayable FPS in this compilation, as the chance of hitting an enemy with a sword or bow is only 1 in 10, and the enemy himself may already have killed the player by then.
 * 16) ** Deus Ex games have a whole lot of bugs and glitches that occur almost everywhere, making the game as difficult as possible for the player.
 * 17) ** The version of Daikatana from this compilation is even worse and more unplayable than the N64 version, as well as additional features such as tragic controls, non-existent collision detection or tighter graphics.
 * 18) ** In Quake 3 Arena, the AI ​​runs like a headless chicken, and yet the player gets hit anyway, and more often than in the original game. Multiplayer mode does not work, so there is nothing to count on a normal game with a second player.
 * 19) ** All other games of this type suffer from similar or the same problems, so the list is too long to replace it all.
 * 20) * Strategic games:
 * 21) ** In almost all games where the recruitment of units takes some time, such as Warcraft, Starcraft, Dune or Age of Empires, it has been significantly extended so that the player has much less chance of winning and usually ends up losing.
 * 22) * RPGs games:
 * 23) * Racing games:
 * 24) * Adventure games:
 * 25) * Puzzle games:
 * 26) * Fighting games:
 * 27) * Action games:
 * 28) * Platform games:
 * 29) * Shooters:
 * 30) Misleading Title: The title says it's just one game, even though it's actually a compilation of 5,000 games.