The Longest Game Title Ever

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New Friday Night Funkin' with New Funky Mode featuring Dante From The Devil May Cry Series & Knuckles TRIPLE DELUXE Trigger Happy Havoc Fleshy Souls Don't Deal with the Devil, The RPG where you don't have to kill anyone Collector's Edition Deluxe Bad Fur Day the Hedgehog Odyssey Ultimate Country Enter the Florpus Majora's Mask 64 (usually called The Longest Game Title Ever) is an RPG horror game developed by Mojang and Nintendo and published by Miraheze Game Studios. It was released on February 26, 2024.

Story
55 characters, all from different franchises, are put in an abandoned mansion, where they fight to survive and avoid losing their minds, as memories of their lives and traumas slowly come to light...

Playable Characters

 * 1) Frisk (Undertale)
 * 2) Whisper (Yo-kai Watch)
 * 3) Makoto Naegi (Danganronpa)
 * 4) Cuphead
 * 5) Mario
 * 6) Boyfriend (FNF)
 * 7) William Afton (FNaF)
 * Zim
 * 1) Steven Universe
 * 2) Adora (She-ra)
 * 3) Lance Mcclain (Voltron)
 * 4) SpongeBob Squarepants
 * 5) Betty Boop
 * 6) Violet Evergarden
 * 7) Emma (The Promised Neverland)
 * 8) Usagi (Sailor Moon)
 * 9) Naruto Uzumaki
 * 10) Saitama (One Punch Man)
 * 11) Harry Potter
 * 12) Percy Jackson
 * 13) Katniss Everdine (The Hunger Games)
 * 14) FireStar (Warrior Cats)
 * 15) Johnny (Johnny the Homicidal Maniac)
 * 16) Hatsune Miku
 * 17) Steve (Minecraft)
 * 18) The Great Sage (Miitopia)
 * 19) Sonic the Hedgehog
 * 20) Doomguy
 * 21) Isabelle (Animal Crossing)
 * 22) Meat Boy
 * 23) Isaac (The Binding of Isaac)
 * 24) Donkey Kong
 * 25) Veronica Sawyer
 * 26) Bendy
 * 27) Matt (Wii Sports)
 * 28) Party Phil (Wii Party)
 * Ren
 * 1) Stimpy
 * 2) Monika (DDLC)
 * 3) Little Sister
 * 4) Postal Guy
 * 5) Conker
 * 6) Banjo
 * 7) Kazooie
 * 8) Master Hand
 * 9) Kirby
 * 10) Knuckles
 * 11) Dante (from the Devil May Cry series!)
 * 12) Skull Kid
 * 13) Saiki K
 * 14) Ness (EarthBound)
 * 15) Gumball Watterson
 * 16) Darwin Watterson
 * 17) Anais Watterson
 * Vi, Kabbu, and Lief (Bug Fables)

Bad Qualities

 * 1) The game has one of the most grotesque content ever created, with the infamous Cannibal Pleasure scene.
 * 2) *What makes it even worse is that a great part of the characters come from CHILDREN'S MEDIA.
 * 3) Bad and uncomfortable controls.
 * 4) The story, it’s pretty unoriginal and bland.
 * 5) The game feels like an edgy Newgrounds game just made to cause controversy.
 * 6) The main antagonist, “The Watcher”, is extremely unlikeable and a psychopath.
 * 7) The soundtrack is extremely unfitting for the game’s atmosphere.
 * 8) Voice acting that can range from acceptable to downright awful.
 * 9) False advertising: The game says that there are 55 characters from 53 Franchises, while the Ren and Stimpy franchise gets represented with two characters, and the Bug Fables franchise gets represented with three characters, making it 52 franchises.
 * 10) Some versions of the game have their flaws.
 * 11) *The Atari 2600, 5200, and 7800 versions all look identical and play horribly, with the 2600 version being a porting disaster on par with its version of Pac-Man.
 * 12) *The ZX Spectrum version is an eyesore to behold, and it also constantly crashes, something the Amstrad CPC version fixed (even if that version looked identical to the ZX Spectrum, which was the case for many CPC games back then).
 * 13) *The IBM PC version's initial release, though mediocre, only supported the PC's internal speakers for some reason, resulting in atrocious-sounding music, though the later releases did add support for the Ad-Lib and Roland MT-32.
 * 14) *The Atari Jaguar and 32X versions have badly compressed music, not to mention the Jaguar version being near-impossible to complete without crashing. The 32X version also suffers from audio being pitched up (which has the redeeming quality of making cutscenes funnier).
 * 15) *The CD-i version is a slog to play, though at least it features hilarious cutscenes reminiscent of the Nintendo-licensed games made for the CD-i (Hotel Mario, Faces of Evil, and Wand of Gamelon).
 * 16) *The V-Smile and Leapster versions feature muddy graphics and plenty of unnecessary censorship, though most of that censorship is lampshaded in-game.
 * 17) *The Wii version is identical to the far superior GameCube and PS2 versions, but with poorly-implemented motion controls shoehorned into the game.
 * 18) It Killed the Miraheze Games Studio, one of the greatest game companies ever.

Good Qualities

 * 1) The 2D graphics and art style are fantastic, principally because it is a fusion between Anime and rubber hose animation styles.
 * 2) * The character designs are loyal to the original series, including the nightmare versions of other characters.
 * 3) You can play as one of the 54 characters
 * 4) *All of them have their original personalities and abilities, as well as different routes and 10 endings to each one of them.
 * 5) At least it tried to innovate the market by fusing RPGs, Platformers, and Horror.
 * 6) The Jazz Metal music, while not fitting, is really good.
 * 7) Certain versions of the game have their own merits:
 * 8) *The 8-bit versions (the NES, Master System, Game Boy, Game Boy Color, Game Gear, Atari Lynx, Commodore PET, Commodore 64, Apple II, MSX2+, X1 Turbo, PC-88, and Atari 8-bit series versions) excised much of the filler, and feature well-done pixel art. The same goes for the 16-bit versions (the SNES, Genesis, PC Engine CD, Neo Geo, X68000, FM Towns, PC-98, Atari ST, and Amiga versions).
 * 9) *The LaserActive, Sega CD, and PC-FX versions, despite turning the game into an FMV game, feature superb animation courtesy of TMS.
 * 10) *The PS1, Saturn, and 3DO versions have faster gameplay and a more fitting soundtrack.
 * 11) Even if the controls are uncomfortable, there are not a lot of gameplay issues and there are little-to-no glitches.
 * 12) The ending, even if it's confusing, at least does a good job of tying loose ends.

Reception
The game got Mixed-to-Negative reviews when it came out. ING gave the game a 5/10, and on Metacritic, the game has a 41/100 by 69 critics and a 3.5 by 420 users.

Trivia

 * The game was in development hell for exactly 7 years, mostly due to the sheer amount of platforms it was released on.
 * While the game is pretty known, the people who worked on it are unknown. Fortunately, some have admitted that they worked on the project. Examples include:
 * Asexual King Dice
 * Kpop And Earthbound Fanatic
 * The game has a big modding community, changing the music, adding more characters, and even making it a dating simulator!
 * Richard Watterson and Nicole Watterson were supposed to be in the game, but they never made it to the final project due to time constraints.